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Expiation Mods ([personal profile] expiationmods) wrote in [community profile] expiationmeme2023-02-27 01:04 am
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TEST DRIVE MEME #2

TEST DRIVE MEME #2

Welcome to the TDM for Expiation, a pan-fandom adventure game with fantasy, science fiction, and sometimes subtle horror elements. We ask that top-level comments are reserved for new characters and players looking to experience a taste of the world and overarching storyline. Characters already in the game, however, are free to use TDM prompts in their own catch-alls and logs. Feel free to submit any TDM / prompt-related questions to the corresponding comment below.

New players / characters looking to app are free to use TDM threads as samples in their application. Preexisting players / characters may use TDM threads as part of their AC proofs (with the stated limitations).

You may find the below links helpful in getting to know themes of the world, locations, the people, and so on.

info | world


 

BE OUR GUEST

You may possess any number of questioning thoughts as you traverse the blindingly white room and are dropped into a darkness beneath your feet, but perhaps those same thoughts will be replaced with an awe and curiosity as you come to. Expiation has you now and you have joined the ranks of the Chosen, a seemingly select number of individuals who have arrived with parchment either in-hand or near them, detailing physical and mental statistics in addition to a particular crime to which you have been accused.

How you choose to spend your time here is largely up to you...



IT'S A WINDMILL, NOT A GIANT

     

As you begin to acquaint yourself with the lay of the land about you, you'll find that not too far from where you've woken there's a rather grandiose tower windmill. Its blades rotate at a casual pace as it faces the ocean and its accompanying shoreline. It appears to be in relatively pristine condition, implying that it is cared for well and often, likely by the locals of the town of Aldrip, which can be easily spied from the elevated level of land upon which the windmill sits.

Outside of the main structure is a collection of wooden crates in various display. Some of these are closed. Some are open. If you observe for long enough, you'll eventually find that a few relatively muscular sorts arrive on the scene to retrieve some of these crates and take them back the distance toward the town that lingers at the base of the mountains. If you choose to inspect the crates, you'll find some of them filled with heavy canvas sacks that contain flour. If you choose to ask the town locals retrieving them about this, they will explain that the windmill companion you have woken near is just one of the many implements that the locals use to provide sustenance to dining tables, festivities, and more.

You have the option to help the locals carry crates back, potentially to curry some favour with them, or simply take some sacks of flour yourself. Crates require more than one person to carry due to the weight, but two able-bodied adults should be able to handle the job quite well. A sack of flour can generally be carried by one, but perhaps you'll find yourself needing some assistance anyway. Maybe ask one of the others who've woken up near you. It certainly seems you're not alone in this new endeavour.






WHERE ONLY THE BRAVE MAY GO

     

If windmills and manual labour aren't your thing, you may find yourself drawn to the seemingly mysterious cave at the foot of the mountains, not far from the windmill in question.

The locals refer to this cave as Lorentia. Jagged rocks poke out around the entrance and have been sculpted and shaped to resemble what appears to be the massive sharp-toothed mouth of a dragon. It is possible you may be momentarily stopped by one of said locals who will explain that the Lorentia Cave is a passage system that leads through the interior of the mountains, though due to some collapse of the inside, the passageway does not go in far and is currently blocked off for the safety of local citizenry. In other words, proceed with caution.

If you're still feeling brave and care to take a peek inside, by all means. No one's going to stop you.

The interior of Lorentia Cave consists of both narrow passageways and some larger, more cavernous like rooms. There are assorted mining implements scattered along the ground, propped up against the walls, and carts that are filled with various ores, rocks, crystals, and more. The locals of Aldrip use Lorentia Cave for largely mining purposes and many of the things that are retrieved can be used for the smithing forges, the crafting of weaponry, or fashioning into jewellery and other accessories that are sold locally and taken to other towns on the continent.

There are some crudely designed signs that note to take care and depict simple skull drawings, indicating that certain paths may be a little more dangerous to traverse than others. If you are especially lucky (or unlucky, as the case may be), you may even spot some skeletal remains from some less-than-fortunate souls who got caught in a dead-end path and simply never made it out again.

If you listen closely, sometimes you hear the flutter of wings and a distant roar. Maybe it's best not to linger...



 

NO SOMETHING FOR NOTHING

MAXWELL'S SILVER ROCK-HAMMER

     

The townsfolk are welcoming to newly-arrived, something that has largely been met with a fair amount of scepticism and wariness from prior arrivals. That said, they continue to be hospitable, eager to share stories and songs about their land, their people, and their traditions.

A jewelcrafter is displaying their work today, putting their various wares out for locals and members of the Chosen to admire, or perhaps to purchase. Part of their demonstration is opening geodes with rock-hammers and showing off the impressive inside of colour and masterful natural works of art gifted to them by the land's bounty. They may choose to speak a little on how they revere the land, the resources they've been given, and how all of this has been bestowed upon them by the very gracious Those Who Were There, a mysterious and seemingly celestial higher power.

For those who are interested, they have the opportunity to offer some assistance to the jewelcrafter by opening some geodes as well. There's plenty of rock-hammers to go around and the most recent retrieval from Lorentia Cave's mining appears to have been very successful. The jewelcrafter is so moved by the offer of help that he's more than happy to let those who aid him keep one opened geode for themselves at no cost.

Congratulations on your new piece of decor!






FORGING BONDS IN THE FIRES OF PASSION

     

If you were a brave soul who made visit to the Lorentia Cave and came back with some weapon or armour crafting materials (including skeletal remains), you'll find that the smithies of Aldrip are eager to do business and many of them enjoy their craft for the sake of being passionate about what they do.

They'll waste no time in starting the forge and should you have a specific piece in mind you are requesting, as long as they have the materials on hand, they'll even be willing to show you the general process from start to finish on a rough draft of the piece in question. If you're feeling especially keen to help, they may offer to let you work directly on your project, though they will express apprehension and a wary eye for those who fail to have prior experience with such gruelling tasks.

Once your piece is finished, you can either wear it immediately, learn the best way to maintain and keep your equipment, or put it out on public display to show the rest of Aldrip and its residents, new and old alike. If you choose to let the smithies keep your piece, they'll pay you the cost of the materials you've brought them, plus a small percentage markup depending on how much personal effort you put into the craftsmanship personally.

Better yet, you may have just come out of the situation with a permanent bond. The smithies have an appreciation for those who share similar interests and may be willing to provide future discounts to those who purchase their wares.



 

FEEDING THE MASSES

YOU'RE A REEL CATCH

     

Aldrip locals always have a need for food and with many Chosen having recently arrived, that need has increased exponentially, for now they have a larger number of mouths to keep fed and stomachs to keep happy. To help inspire this retrieval of food, Aldrip is hosting a fishing competition and anyone who's interested in participating may do so, provided that they follow the guidelines set in place.

All participants must use local fishing equipment and this will be provided by the various merchants in town free of charge, save for those who wish to keep their fishing tackle. All fish caught within the local rivers, ponds, and the nearby ocean are acceptable for submission. Citizens (local or Chosen) are forbidden from using magic or technology as a means to catch their quarry. Anyone found breaking these rules will be disqualified and will be fish'd (that is, they will have raw flopping fish thrown at them).

The winner of the competition is chosen by having caught the largest fish (determined by size and weight) and will be announced at the end of the competition. The applicable winner may keep their fishing tackle free of charge and have their winning fish cooked in the style of their choice by the locals, which can then be shared amongst the people if they so choose (a fantastic way to make friends). The winner will also have a mediocre fish sculpture awarded to them with their name chiselled into the details in honour of their glorious victory.

OOC Notes:
Both TDM participants and characters already in the game may participate in the fishing competition. Please use the designated comment if you wish to partake. On the 13th of March (after applications have closed for the cycle), the winner will be announced and drawn by RNG. We will announce who the winner is on this TDM post (in these notes), the moderator plurk, and the OOC community.






I'M A [X], NOT A FISHER

     

If you're not a fishing kind of individual yourself, there's still plenty for you to get involved with.

Aldrip has need of people who are capable of preparing meals, especially seafood. It is probable that many participants of the fishing competition will end up fishing up things that are not fish or eligible for submission, but still edible. These include crabs, lobsters, jellyfish, octopuses, clams, and other related sea life. If you have experience with cooking or simply want to help out, the Aldrip locals will welcome you with open arms and may even pay you for your assistance.

If cooking isn't your forte, you'll find that some of the Aldrip citizens enjoy a betting pool from time to time. If you have some coins or something else you don't mind putting up for gamble, you might just come out with the whole pot if you put your currency on the winning fisher. Anyone found to be attempting to rig the betting pool and competition, however, will be returned their bet. We don't take kindly to cheaters here.

At least not openly.

Fishing can be a sometimes dangerous pastime. You may find a fisher who has gotten themselves accidentally hooked on their line or perhaps when they were freeing a fish, the hook got lodged into their thumb. Aldrip welcomes those who have healing abilities to help assist those more unfortunate situations, so fishers can go back to casting out their lines to make the most of the competition. That said, there's nothing in it for potential healers, just the notion that you've done a good deed.



wishupona: (As twisted as it seems)

Aw, I actually really love the way their CR is going already

[personal profile] wishupona 2023-03-31 09:03 pm (UTC)(link)
[Oh, she's familiar with brooders. Far too familiar. And very fond of them. Because while she's not the sort to do such behavior, she can't help but like people who do it.

At his demurral, Rinoa shakes her head. Because of course he did.]


While a soldier, to the soldiers you fought against you were the enemy. But to the people you fought for, you were a hero. That's just the way it works.

[She listens to the rest, thinking for a second. Before realizing what it reminded her of exactly.]

You sound like my dad. He could have done something, but didn't.

[So she'd done it instead. Despite not having his resources, the respect of people, and all that. Still, as she's learned he'd had his reasons.]

I didn't get it at the time. Sometimes I still don't get it, but he had his reasons for why he didn't. Just like I'm sure you do.

[Oh good, this means she can just walk along next to him while they talk and her shoulders don't have to get sore from holding her arms up for no reason. That's fine.]

I don't know about productive. Passion without experience and knowledge just gets you into trouble. If we hadn't had help.... it would have been really bad.

[Which makes her realize something. And she tilts her head, watching him as they walk. Only keeping a vague idea of where they're going.]

Maybe you just haven't met your catalyst yet. Sometimes people need something or someone to get them to do the things they wouldn't do otherwise.

[Because Squall's life definitely would have been a lot different without her interference. Maybe he, too, would have been someone who could have done something, but didn't. Only she'd dragged them all into it with her.]
illumiknight: (pic#16320364)

Same here. I'd never even thought of these parallels, they're incredible.

[personal profile] illumiknight 2023-04-04 04:00 pm (UTC)(link)
[Hearing Rinoa speak of her father like that causes Młynar’s heart to tighten. While he’s not his missing brother, he had raised his two nieces like they had been his own- effectively making him their father figure. Is this how they see him? Likely so, given how deep of a rift there is within the Nearl family. It hits close enough to home to make the knight’s grip on the crate unconsciously become firm, with wooden splinters cracking as the soft lumber gives way.]

You might be onto something there. My country, Kazimierz, made my brother and his wife “go missing” when he spoke words the Council disliked. They’ve sent assassins after my nieces for espousing their father’s ideals.

[Meanwhile, his nieces were unaware of his efforts behind the scenes to ensure that they don’t get killed. They just kept on doing what they believed was right, despite the danger to themselves.]

So, I excused my inaction as a deal with the devil to make the Council overlook their actions and keep my family safe from further tragedy. It’s my duty as the eldest in the family, especially now that my father is gone.

[His new companion isn’t that far off the mark about catalysts. Before being swept into this world, his nieces had forced his hand with their heroics. While he’d berated the girls for their aspirations in the past, he would not sit by and let others endanger them. Once bows had been pointed at his family, the Nearl family patriarch was about to remind the world how he’d become renowned as a legendary hero.]

It's enlightening to hear the other side. Perhaps, if I weren’t trapped here, that could have been my catalyst.
wishupona: (Can I ask you a question please?)

She's prone to getting in trouble. Pseudo-niece figure in his future?

[personal profile] wishupona 2023-04-05 05:03 pm (UTC)(link)
[It's easy enough to read between the lines. Because he's good at sprinkling enough details in to help her have some context.]

Maybe they don't know what you've done for them, but I think if they did. They'd still be grateful. Maybe they don't agree with your choices and maybe you'll never see eye to eye but.... I'm sure they know how much you care.

[Rinoa doesn't have to see the crack to hear it, the subtle little cricks of wood not happy with the pressure it's under.]

You're gonna give yourself splinters, Mister.
illumiknight: (pic#16271199)

Almost certainly at this point. He just can't help it, he's a softie inside.

[personal profile] illumiknight 2023-04-10 04:37 pm (UTC)(link)
[In truth, Młynar barely realized that he had damaged the crate before Rinoa pointed it out. It’s one of the downsides of Kuranta strength- things designed for Terra’s other comparatively fragile races require a delicate touch. He had to always pay attention, lest his carelessness lead to disastrous consequences.]

One can hope. Though their safety is enough for me, in the end. The rest is ultimately futile to worry about, in the face of greater concerns.

[The poor box has a noticeable hole in it at this point. Thankfully the goods were contained in smaller sacks within the crate. Still, Mlynar takes a moment to turn the crate and brush away any splinters before trying to find a safer handhold.]

Your other concern is well noted-though. A crate of this size could have had us both quite well-coated in flour, had the locals not shown such prudence in their logistics.

[Mind you, the idea of both of them being covered in flour is a hilarious mental image.]
wishupona: (Just leave me your stardust)

Guys like him usually are. Luckily, it's going to be a mutual adoption.

[personal profile] wishupona 2023-04-14 03:06 am (UTC)(link)
I know right in the moment, the concerns for immediate things are the biggest concern. But you've gotta look at the long term too. Things won't always be like they are in the present.

[And alienating his family long term, just for their safety in the short term. Wouldn't that be sad? Rinoa thinks that sort of option is terrible. Surely there's gotta be another way. What, she doesn't know. Considering her own strained relation, she's not really able to say either.]

You're not even just strong, you're really strong aren't you?

[Rinoa knows who she's going to call for help when she has heavy things to move from now on. She'll be completely shameless about it too. Though she'd never take advantage of a friend. Help given with have help returned. Or at least a good meal and company in payment.]
illumiknight: (Default)

[personal profile] illumiknight 2023-04-17 04:53 am (UTC)(link)
[Młynar frowns, about to snap back with some statement about how there’s no way that she can know such things. Still, the thought passes unsaid through his mind, with the knowledge that Rinoa would likely scold him for thinking that way.]

One can hope…

[He’s short with his words, mostly out of a desire to not dwell on the subject. He had resigned himself to being hated long ago- both by his family, and by the people of Kazimierz who cursed him for refusing to fight against the corporation-dominated Council. It was just a price that had to be paid.]

Not so strong as you’d think. I once knew a mercenary who cut entire buildings in two with a slice of his claymore.

[Terra has some absurd contenders. Młynar is definitely up there among them, but he’s also fought against and alongside people who could level entire cities on their own with brute strength. He isn't like that. For all his power, he actually prefers fighting with trained finesse and disciplined Art usage.]
wishupona: (Believe we can laugh)

[personal profile] wishupona 2023-04-17 11:42 pm (UTC)(link)
[Aha, he's learning. Because she absolutely would have scolded him about it. Smart man.]

In my experience? [Which might not be saying much, after all she's only what... 18 now?] Change is one of the few things in life you can't stop. Everything changes. Nothing stays the same forever, good or bad. That's just the nature of things.

[Aw, that'd make her sad. And also determined to show him that at least here, he can find people who won't hate him for things he's done before. Sure, maybe it's because they weren't there, but there's something to be said for a fresh start.]

Woah, people must be built really differently where you're from.

[She says like he isn't clearly built differently, given the ears and the... everything. Silly Rinoa.]