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TEST DRIVE MEME #4
Welcome to the TDM for Expiation, a pan-fandom adventure game with fantasy, science fiction, and some horror elements. We ask that top-level comments are reserved for new characters and players looking to experience a taste of the world and overarching storyline. Characters already in the game, however, are free to use TDM prompts in their own catch-alls and logs. Feel free to submit any TDM / prompt-related questions to the corresponding comment below.
New players / characters looking to app are free to use TDM threads as samples in their application. Preexisting players / characters may use TDM threads as part of their AC proofs.
You may find the below link helpful in getting to know themes of the world, locations, the people, and so on.
AS OF AUGUST 2023: We have decided to reduce the waiting period for new updates / canons to two months. So if your canon is two months old, your character is appable as of now.
The last thing you recall is waking in a room of blinding white light. You hear voices around you, speaking in muffled tones; you get the distinct impression that they’re talking about you. And you’re on the verge of figuring out what they’re saying, you’re so close...but then the floor drops out from under you. You’re falling into blackness.
You come to after falling through this dark void, and when your vision clears, you find yourself on a…beach? Many wake up covered in sand, but some wake in the shallows of the ocean, too. Surf’s up!
IT'S THAT TIME AGAIN...
SAND AND SALT (ARRIVALS)


After dusting off the sand (or drying off with a towel, if they had a really rude awakening), newcomers to the area find themselves greeted by the locals and directed to the city of Aldrip, where they can find food, shelter, and dry clothing, should they need it. There's mention of an inn, though some mutter that it's getting a little crowded, so maybe characters should find a roommate or make nice with the locals so they can crash on their floor—at least temporarily. Once they're in town, they'll notice that there is plenty of construction going on: building materials everywhere, half-finished structures waiting to be finished. Maybe you won't be sleeping on the floor for too long, after all.
Those who choose to remain on the beach will find the locals setting up for something that looks like a festival. Colorful tents are anchored in the sand, filling with strange-looking goods, delicious-smelling food, games, and other activities. Locals call this the "Festival of the Sun," a celebration of the hottest days of the summer, where crops begin to swell bountifully and the seas become warm and refreshing. The festival has not yet begun, of course, and there is plenty of opportunity to help out. Chosen who wish to lend a hand will find themselves enlisted to help set up or decorate tents—or even to run some of them, if they're so inclined. Grab the balloons and streamers! (Or…colored scarves and flowers, maybe.)
FESTIVAL OF THE SUN


The festival kicks into gear in the afternoon, and there are plenty of activities to draw attention. There are boat racing competitions and a sandcastle contest, as well as a grand seashell hunt taking place on the beach. All of these are free to enter, and the contests offer prizes both for participation and for winning. Participation prizes are small tokens of memorabilia: seashells, shark teeth, dried flowers, things like that. Contest winners will find themselves gifted a refreshing treat or a free meal.
Other tents boast all sorts of different games, food, and trinkets for purchase. Merchants will accept coins or other goods in exchange, but if you find your pockets empty, they may also have to help work the booths if they need a well-earned break. Better get to work, and don't forget to give your most winning smile!
Later in the evening, the locals light a bonfire and host traditional songs and dances as the sun begins to set. All clean-up work will be left until the morning; according to Those Who Were There—the locals' patron deities, apparently, though they offer little information about them—it's bad luck to work this evening after the sun sets.
THIS IS ECOLOGY
MAKE A FRIEND


It seems there have been new additions to Aldrip and the surrounding areas. Even the locals are surprised to see large, flightless warking birds now charging around the meadowlands in packs, not to mention the cute piglets with bunny ears and other strange animals that seem to have appeared. There’s even something that looks like it’s made of rock roaming around–its bark is worse than its bite, though. You may even find that if you befriend them, you can ride on them.
Most are harmless, but Chosen may find a few more monsters than usual roaming the area, too. It seems best to be careful—especially after dark and in the forest, when some of these creatures feel emboldened to roam a little closer to civilization.
[[WILDCARD: Players can use anything from this post to interact with! It doesn’t even have to be the ones we mentioned in the prompts.]]
STOP AND SMELL THE FLOWERS


It's not just animals that have begun to appear in the area, either. Strange new flowers and plants seem to be cropping up everywhere, as if this is a normal habitat for them. Most of them don't seem harmful, although some of the vines can be a little…aggressive. However, getting too close to some of the flowers and mushrooms could give someone a nasty surprise. This is particularly unfortunate because the locals seem quite interested in the new additions to their town, encouraging the Chosen to investigate and acquire samples.
The pollen from these new flowers isn't normal, so Chosen won't find themselves sneezing too much. Unfortunately, they may find it has some other effect on them, such as sleeping, confusion, temporary loss of sense (sight, touch, taste, etc), powerlessness, forgetfulness, or inability to speak. While these are all examples of effects the pollen might have, this is certainly not a limitation. Just about anything you can come up with—within reason—is fair game.
STRANGE MACHINATIONS
A PILE OF JUNK


Ask the locals, and they'll tell you all about the recent trip to the desert, including how several of them were rescued and owe the Chosen a debt of gratitude. While they're repaying this debt mostly by way of helping with building projects, they've also brought back piles and piles of…broken technology. Mostly tablets: dirty, sandy, scratched up, and missing critical components like batteries and chargers. They've very kindly piled all of these things in the eating hall at the inn, and anyone who wants to check them out is welcome to do so. It's possible that cleaning them up and matching them up with their missing components will activate them, but you may have to sift through a whole pile to do so.
But activation does not necessarily mean they're in perfect working order. They may randomly beep, as if pinging off of certain locations, or make strange static sounds if they're turned on for too long. Some of them seem to ping off of each other, too, beeping more quickly as they're brought nearer to the other tablet they seem to be paired with. When connected to the pair, they seem to stabilize a bit more. Not enough to find anything of value in the system itself, but characters might find that they can now text each other, play one of the games, or send pictures on a local network.. After about ten feet of distance, they fail again and aren’t able to be used on the local network.
GO BUMP IN THE NIGHT


Whatever happened to the locals at the beginning of the month seems to have passed—mostly. Every so often, Chosen might notice the locals acting a little strangely, stopping what they're doing for a second as if they've forgotten something, repeating something they've already said, or even flickering in and out of existence.
These experiences are minor, but Chosen might notice some other oddities popping up occasionally. Some animals seem very…odd, at a glance, like a fox that has two tails or a deer with three eyes. Look again, and you might think your eyes were playing tricks on you, because they appear normal. Fish with transparent scales, plants that change color—these are examples of the occasional oddities Chosen might encounter.
They might also sometimes hear strange noises, particularly at night. Beeping or static like the sounds coming from the tablets could easily wake a person in the night—as can the sound of a voice, perhaps even a familiar one, luring Chosen out of their beds and away from the town. The source of these voices is a mystery, and they always seem to stop before characters get too far, but you'd do well to be careful after dark.
You know the drill–this is the wildcard one. Just because it’s not listed in the prompts above does not mean it’s unavailable as an option. We encourage you to do whatever you’d like to utilize the setting to its full potential. If you have any questions about what is and is not possible, please don’t hesitate to ask!
Click to view:
CANON | CHARACTER/TOP LEVEL |
Arcane | Ekko |
Arcane | Silco |
Critical Role | Mollymauk Tealeaf |
Digimon | Mimi Tachikawa |
Final Fantasy X-2 | Paine |
Fullmetal Alchemist: Broherhood | Pride |
Honkai: Star Rail | Dan Heng |
Land of the Lustrous | Phosphophyllite |
Magia Record: Puella Magi Madoka Magica Side Story | Mitama Yakumo |
Marvel 616 | Quentin Quire |
Omnicient Reader's Viewpoint | Han Sooyoung |
Persona 1 | Naoya Toudou |
Persona 2: Eternal Punishment | Kei Nanjo |
Persona 4 | Yu Narukami |
Persona 4 | Yosuke Hanamura |
last updated: 8/16/23, 10:55PM
look it's quentin's own fault for being a simp
Quentin looks positively delighted for a moment... before realizing he's probably coming off as a complete dope and quickly attempting to regain his composure. He's even in a good enough mood to ignore the "Chuck" thing. Typically a reminder of pasty old Charles Xavier is enough to ruin his day, but since he's pretty sure this girl has never met the ancient bald hasbeen he'll let it slide.]
"Mind-blowing"? Please, I'm Quentin Quire! Kid Omega! Top tier telepath, psychic extraordinaire! My powers are rivaled only by my genius, and both are unlimited. [Okay, technically his powers in particular are not so "unlimited" at the moment. See, there was this whole thing with absorbing a cosmic horror space bird and then giving it up in an act of noble self-sacrifice and unintentionally fucking up his powers. But really, how much could whatever this "mind-blowing" idea of hers possibly stretch the not inconsiderable power he has left?
Quentin floats to the ground, spreading his arms dramatically.] I basically wrote the book on blowing minds!
jinx is collecting simps cause he isn't the only one hahaha
the next big question is, how will she convince him to be her ally? jinx figures it shouldn't be too hard to accomplish since he already threw it out there she could have whatever she wants. so all she has to do is play her cards right and she'll have him roped within five minutes, tops. gosh, boys can really be easy. so once again, her pinks glitter with a light nip of her lower lip as she slants more in. )
Show me then. ( she says smoothly. ) Blow my brain to bits.
( now out of context, this sounds... horrid. but hopefully he gets her meaning. if he is psychic, does that mean he can read her thoughts right now? it would be interest to see if he can get it one hundred percent right with her pondering about whether or not he can be of use to her. but would that mean he'll be able to hear the voices inside her head? well, good luck to him if he taps that. or maybe he can just move something. that would be pretty neat too. )
oh good well quentin collects bad life choices so obviously this will go great!
Well, sort of. Quentin rubs his chin for a moment in thought before coming to a decision. If the lady wants to be impressed...]
You got it.
[One hand goes to his head to put two fingers against his temple, and the other raises, fingers positioned as though he's holding an invisible gun. And then the invisible gun is suddenly very much visible, an old-fashioned revolver made of softly glowing, blue-tinted psychic energy. Quentin twirls it around his finger a couple of times just for style points before nonchalantly pointing it between the girl's eyes and firing.
It's just a psychic tap, really, but heavily stylized in a way only Quentin Quire would dream up. If she puts up any sort of resistance to an invasion of her mind, the psychic "bullet" will leave her a bit foggy for a few minutes, maybe a slight headache, but ultimately no harm done. If she doesn't resist, she'll find herself and Quentin transported to, well, inside her head, however that would present itself as a physical place.
Probably should have asked her name before attempting to Blue Skidoo into her mindscape, but hey, he did say he wrote the book on blowing minds.]
oh lordy! cw: hallucinations + voices.
'who's that?'
'a boy. it's a boy!'
'he's not suppose to be here.'
'he is NOT. suppose. to BE HERE.'
'what did she do? what did YOU DO?!'
I...I didn't — ( she stammers to the unseen voices that surrounds them; overlapping. ) — I thought he was bluffing!
'what's the point? it's too late. he knows now.'
'you have to kill him. get rid of him before he tells everyone else about us'
'do it.'
'you're such a jinx! ha ha ha!'
'everyone is going to know you're crazy. they're going to get rid of you now.'
( the unseen voices echo with overlying of chants of, "get him out" as jinx inches closer to quentin in fear; gripping onto his arm. and what materializes in front of them a few feet away, are sketchy chalk-like monsters that are barking in unison with the others. and they seem to be approaching closer and growing larger in scale. )
in which quentin is more op than he thought whoops
At first when she let him in her mind, he'd been elated. Score one for Quentin in being cool and impressive, right? But that very quickly turned to a cold realization that she almost certainly does not have telepaths wherever she's from. And she definitely didn't recognize his psychic nudge for what it was. She didn't even understand that he was actually capable of doing any of this crap. She thought he was bluffing. Shit, even people who aren't regularly around psychics in his world know that they exist. He never even considered... Fuck.
When she grabs his arm he freezes, unsure of how to proceed. Is he supposed to comfort her? Comforting someone when you're the one who caused in the mess in the first place seems like an asshole move. He chances a glance at her, trying not to look as lost as he feels. It's painfully obvious she never wanted to show him this and never would have let him in if she'd known. And despite how tightly she's clinging to him now, he's pretty certain she's never going to want to see his stupid face again after this. He sure wouldn't.
Whatever, pity party later. There's some inner demons manifesting as weird chalk monsters to deal with, and what better way to take out his frustration?]
Jesus H. Christmas, you guys are annoying. Good-bye! [And with his free hand he snaps his fingers. It lacks most of his usual bravado, but it's effective nonetheless. The monsters are blown away as though he'd set off a powerful explosion, and the voices are abruptly silenced. If they're a natural part of her mind and not some outside psychic tampering as he suspects, they'll be back eventually, but the shield he's put up should hold at least until he's out of her head.]
That's better. A guy could barely hear himself think with all that noise. [Jokes and forced confidence will make this better, right? Right???]
oopsie poopise!
... It's. ( she starts off. ) — I can't remember the last time everything's been so quiet.
( her focus is to him now, her expression falls apprehensively. )
You're not gonna tell anyone about... this — them, are you?
( sure, her father has an idea of jinx battling with trauma and the dead haunting her mind, but he mostly rolls with it -- never questions it. but everyone else? as far as she knows, they're kept in the dark about it or think she's a weirdo. )
a+ communication after accidentally traumatizing somebody, 10/10 no notes
His only response for a moment after she asks that question is to stare back blankly. I mean... who would he even tell? He barely knows anybody here. Plus there's just something inherently absurd about a telepath mocking someone for hearing voices. But that's a lot to get into, so instead he just says:]
Nah.
[Quentin shrugs and hopes that communicates well enough what he means. As far as he's concerned, there's nothing to tell.]
You're not gonna kill me, are you?
[Not that he's sure she even could, considering she seems to have no powers and definitely has no psychic defenses. But, you know, it's helpful to know if she might try.]
hahahaha
( she says matter-of-factly and with a low tone, now waltzing around in the little space that his shield is allowing her to do. )
I wanna use my bullets and my grenades for something bigger. Or if my Pops wants me to put... someone in line, if ya catch my drift.
( jinx stops her little meaningless walk and turns her attention back to quentin, her gaze dancing over him up to his pink locks then down to his feet. her posture becomes a bit tight as she sinks into silence, her pink eyes glow hauntingly against the empty abyss they're in together.
yes, one would think she would scream at him to leave out of her mind, but... curiosity is getting the better of her. because while she previously planned for him to be in her corner in case she gets shanked by someone unknown, this ability he possesses can help her more than she realizes. he can make... all of this stop. give her silence. a peace of mind. something she has been yearning for who knows how many years.
if things get out of control for her, he can come in and take it all away by a single hand flick. so in short, she needs him. but how can she convince a guy like him to just... do this willingly at her beckon call? feeling she is probably standing mutely enough, jinx finally takes a step and a sudden zip (aka like this!) to enter the boy's personal space. so much for thinking she doesn't have any powers, huh? the truth is: she does have a little something. maybe not extraordinary by his standards, but it's something. but now with her leveling very close to him, her fingers intertwine behind her back with a slight cock of her head to the side. )
The name's Jinx. And I'm likin' you. We oughta get to know each other better so we can be friends!
( is this a trap or no? hard to tell. )
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If her goal is to startle Quentin by suddenly zooming into his personal bubble, she definitely succeeds, and he reflexively takes a half step back. But after that initial kneejerk reaction, he's not backing down an inch. Sure, this girl is unpredictable, unhinged, a little bit scary, and mildly homicidal, but so what? He's been called all that and worse over the years. Quentin Quire doesn't run scared. Not from his future, not from the Phoenix, not even from death itself.
His eyes may not glow like Jinx's, but they are a fairly intense blue, particularly up close and with the slightly manic glint that's appeared behind them and the smirk that's creeping onto his face. Some of that old chaos from when he was younger is bubbling up inside him, and he hasn't decided yet if that's good or bad.]
Yeah. Yeah, I think we can be friends, Jinx.
[You know what's the best way to see if something's a trap? Step in it and dare it to spring on you. Uncertainty is for old fogeys past their prime and small-minded losers.]
But you should know I'm not anybody's stooge. I do what I want, and I don't take orders from anyone but me. That includes your "Pops." You good with that?
[That rule also includes her — don't think he didn't notice how fast she went from timid to crazy town when he silenced those voices, there's no way she doesn't have her big ole spooky eyes set on having a psychic on demand. But there's no reason to start off by calling her out immediately. Especially since he does legitimately like Jinx. He doesn't mind helping, but he's certainly learned his lesson about showing off too much.]
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jinx has been so bored and she feels she might implode if she doesn't go off the rails. it's painful for her to keep walking in a straight path when she is so use to taking jagged streets and daring shortcuts. the teen even made a temporary truce with the boy savior and oh, how she misses perching on top of ledges and eye that prey of hers. but without the shimmer drug having that wedge between them, there's no reason for their little cat and mouse game to continue. but that doesn't mean she doesn't think back of those glory days of swatting that bug around. )
( but quentin is igniting that worn out candle again, and that twisted smile of his only brings one out of her too to match. and as he speaks, her tongue traces over her front teeth before biting her lower lip -- his words giving her such a thrill. )
So you're a lot like me. I do what I want to, too. ( she relates simply as she lifts up a hand -- letting her index and middle do a little walk cycle up his arm. )
And when I want somethin', I take it. And you did say I can have whatever I want, right?
( jinx makes sure to emphasis on the "did" when that grin of hers curls so sinless and yet it bleeds with so much damn corruption. she takes a step back to give him room, a cute little giggle before she does a spin -- her long blue braids swirl after. )
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[It doesn't take a genius or a mind-reader to see what she's trying to do, and Quentin is both. Not to say that she's completely unsuccessful, because damn it if she doesn't get his not-actually-real-because-this-is-just-a-mindscape pulse pounding, but he also knows she's once again setting bait before she knows what she's trying to catch. Jinx may be ready to make the same mistake twice, but Quentin isn't.
He shoves his hands into his pockets and takes a stroll, the first step taking him instantly about ten feet from his starting place. Not through speed like her ability seems to be. He just exists in one spot and then exists in another, like he's simply decided that these two places are one step apart, and the world itself bent to his will. Which is, in fact, precisely what's happening. He wasn't kidding about being a powerful telepath. The rest of his steps don't take him quite so far, but if she's not going to tell him to get out, he may as well explore some. And since only he knows the size of his psychic shield, he assumes she'll follow.]
How do you know I haven't changed my mind? [It's a dick move. Implying something's changed, knowing what the most obvious reason would be. Those voices said if anyone found out, they'd get rid of her, and here he is dropping hints about precisely that. But she needs to know what she's asking for when she goes all Goblin Queen on him, and younger Quentin was, quite frankly, a huge dick.]
How do you know I haven't changed yours?
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'Cuz you wouldn't.
( she answers quickly then picks up her pace so she can cut him off from his walking. and jinx stands more firmly in place with her hands lightly clenching. )
— Would you really do that to a girl like me? Who's... different, but the kind of different were you and I are the same?
( she knows nothing about quentin but she's smart enough to pick up that with the crazy abilities he obtains, not everyone would be gung ho about it. and jinx knows a think or two of being casted out, abandoned, and looked down on for what you are. )
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And also because he's an asshole.He doesn't bother trying to go around her when she runs out in front of him. No point. He cocks his head and studies her for a moment before deciding to ignore both of her questions in favor of cutting to the chase.]
If we're the same, why do you keep trying to play me, Jinx? [If he sounds a little frustrated, a little hurt, it's because he is. And it's taken a long damn time for him to get okay with showing any other emotion than righteous indignation and smugness, so she'd better appreciate it.]
Don't get me wrong, I appreciate the whole batting-eyelashes, winky face, eggplant emoji, etcetera shtick, I really do! You're 20 pounds of crazy in a 5 pound bag, and I am here for it. But don't treat me like I'm one of them. [He assumes she'll know what he means by "them". The pricks who look down on people like them, try to force them into boxes, square pegs in round holes, play their stupid little inane games to win their fake bullshit approval.]
If you want something from me, you ask. No tricks. Got that? If you try to manipulate me, I will know. Trust me. [And he taps a finger to his temple. Mind-reader, remember?]
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how confusing this is and it almost makes her wish to just go back and only befriending her weapons instead. at least all of them, but one, won't make things so complicated. her gaze blots elsewhere, despite there's literally nothing to see her in mind but darkness (and a black sea from afar?) -- not entirely sure how to go on about this now. if she asks him right here, right now to sometimes help her with the... voices, will this make her weak? )
I... uh.
( awkwardly fidgeting with her nails, jinx is practically a deer caught in headlights. maybe all of this will be simple to handle if she could just think up some guns, targets, and shoot them down. that's... possibly to do right? )
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Yeah, I get it. A few years back I'd have lobotomized whatever poor piece of shit tried to tell me what I just told you. Melted their brains right out of their pathetic skulls, kept them around as drooling minions for my inevitable rise to supreme overlord of the world. [He probably sounds a little too casual about all that stuff for the comfort of anyone sane. Good thing that doesn't describe anyone here!] Point is, if I can get better at this crap, you can too. And you have the benefit of having a friendly telepath handy. I didn't have that. I just had, you know. Me. A very unfriendly telepath, to say the least.
[And now he's learned that apparently he rambles when attempting to share about his life soooo that's fun. Guess that means he's anxious? Façade of confidence? There are some who would probably say that's his whole deal. Would he? Not sure, honestly. Whatever. He'll ponder that later. Quentin adjusts his glasses to rub the bridge of his nose. Just get on with it, Quire.]
What I'm saying is if you don't know how to say stuff you can just... I don't know. Think loudly at me? I don't know what it's like for non-telepaths, honestly, but that seems to work for most people.
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( inhaling a deep breath through her nostrils then pass her lips, jinx reroutes her thoughts to the main task of this whole situation. )
I wish I could just... get rid of her for good. Why didn't I shoot her when I did? And why does she have to be here? Crap. This all sucks. ...What was I suppose to be doing again?'
( and after vomiting thoughts, jinx sighs and plops herself sit where she's been standing -- tugging her legs close to her chest then burying her head in her knees. )
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After a moment, Quentin decides to join her on the floor, loosely crossing his legs, and props one arm on his knee and rests his chin in his palm. Let's see if he can't make this whole process a tiny bit smoother.]
So... you want me to shut up the voices, right? And the, uh, the scribble monsters? Yeah?
[That was never really up for debate. He has eyeballs, okay? There's just the logistics to work out, potentially unrealistic expectations to crush, etc. But waiting on her to get there on her own obviously is going to take about a million years, and by that point their bodies out in the real world will have starved to death or something, which would just be embarrassing.]
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( jinx ponders back to one of those times when they became too much and so aggressive. and however qunetin views this thought (whether it gets transport to him or there's now a big reenactment being displayed in front of them - i don't know. i don't play your character lol), he sees her being clearly in distress and doing her best to shoo them all away on her own. but whenever they don't listen or swatting away is a no go, she often goes for drastic measures to get rid of them. and here lies the big problem. when the people who are around her during these episodes, they get caught up in the crossfires -- some been severally hurt, some have died. she has been labelled as a murder but she doesn't deny it one bit. her scroll says so (along with illegal trading) and jinx wears it like a medal.
killing the enforcers she feels no remorse over. they deserved to die for what they've done to her people and her city. as for the innocent? well... unfortunate. she doesn't feel sorrow for them either, per say, just how unlucky for them to in the wrong place at the wrong time. )
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I think I can work that into my schedule, yeah. [It's not a promise, but it's about as close to one as Quentin gets. Promises get broken, hope gets proven false. Better to just have neither. He finds that helps keep expectations realistic.
He could see the memories she's projecting to him in his head or let them play out in front of them, really, but in this case he chooses to keep them internal.
Look, comic book psychic stuff is inconsistent nonsense, everyone just makes it up as they go.He has a hunch that seeing a replay in front of her might be a bit much. But as for what she's shown him... He knows logically that what he's seeing is traumatizing and horrible and all that. But... well, having played a bit too fast and loose in people's heads on a number of occasions over the years, it's hard for Quentin to see something like this through any other lens.]Nobody did this to you, right? Like a supervillain or somebody? Alternate universe version of me, but, you know, less cool and handsome?
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( and to distract her mind from thinking about the "other things", her thoughts quickly dashes off to something completely off topic. like imagining a wrinkly hairless cat. those things are so ugly yet lovely at the same time. she kinda wants one as a pet. )
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But probably none of those things. Especially that first one. Guys who make girls laugh to cheer them up when they're sad get called things like "goofy" or "sweet". Can you even imagine? "Oh, that goofy guy Quentin Quire, he's so sweet." Horrifying. Old man Logan would be rolling over in his grave.]
Abandonment-triggered crazy, huh? Classic. [Not that he would know anything about that. Ha.]
Well, Quentin Quire Oversharing Hour is next up, I guess. Can't let you have all the fun, right? Plus I can feel your little beasties nibbling at the back of my mind, and it's starting to itch. [He holds out a hand.] So how about it, you wanna see my place?
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Lucky for you, I've got an open schedule. ... 'Sides maybe bustin' in a home or two.
( look at that, she is finally getting comfortable with talking than thinking. and please ignore her casual mention of breaking and entering someone's place. it's entirely not important. )
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Unfortunately with his weakened powers he is getting stretched a bit thin between maintaining that shield for as long as he has, keeping them both in her mind, and trying to stay at least a tiny bit aware out in the real world. So he has to actually forgo the additional style points of a witty one-liner and concentrate, closing his eyes and putting the fingers of his free hand to his temple.
And then the dark void of her mind turns into a library, complete with an extravagantly large portrait of Quentin himself.]
Aaand, voila! [He can breathe much easier here, with no psychic barriers to worry about
assuming she doesn't bring her monsters here somehow. Also no offense to Jinx, but the whole black void thing is not exactly easy on the eyes. If her hold on his hand is light enough, he'll drop it to gesture grandly at the room with both arms, but if it means yanking away, he'll just wave around with one arm. He's not too picky.]La casa Quintín. All the knowledge of my outlandishly impressive brain, cozy fireplace, scenic view of the horrible conflagration left behind by an evil space bird, this place has it all!
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Ppbbbfftt — Seriously? Surprised the locals hadn't bowed down to you yet.
( a tease. it's his brain, but gosh being the other party and coming in to see that painting, she is doing all that she can not being in a barrel of laughs. since she's here though, jinx will happily make herself at home by waltzing over to the fireplace, plopping herself in the cozy chair. )
Gotta hand it to ya, Chuck. Nice digs you got here.
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For a brief moment, Quentin's face falls when she laughs, a flicker of insecurity before he masks it with smarminess.]
Hey! If you're gonna be in my head, you have to be nice to me. That's the rules.
[He slumps into the second chair, and yes, he is wearing that pink housecoat. He's allowed to be comfortable in his own mind, okay? He gestures vaguely at the one window in the room, with its view of smoldering, burning figures that appear to be copies of Quentin.]
So yeah, there's my inner demons. Flambéed gray matter. Whole big chunk of my brain on fire for all eternity. Now we're even.
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