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TEST DRIVE MEME #3
Welcome to the TDM for Expiation, a pan-fandom adventure game with fantasy, science fiction, and some horror elements. We ask that top-level comments are reserved for new characters and players looking to experience a taste of the world and overarching storyline. Characters already in the game, however, are free to use TDM prompts in their own catch-alls and logs. Feel free to submit any TDM / prompt-related questions to the corresponding comment below.
New players / characters looking to app are free to use TDM threads as samples in their application. Preexisting players / characters may use TDM threads as part of their AC proofs (with the stated limitations).
You may find the below links helpful in getting to know themes of the world, locations, the people, and so on.
IT'S THAT TIME AGAIN...
BRAVE NEW WORLD (ARRIVALS)


After receiving the paper with your sentence, the whole world quickly becomes dark and you find yourself falling through what seems to be an infinite void. You lose track of time after a while, but as soon as your focus seems to waver, your vision clears and you find yourself resting rather unceremoniously in a pile of seeds used for chicken feed.
Once you make your way out of the grain silo (and we of the moderator team wish you good luck in finding a fun way out of it), you may find that several other people have been dropped into the world just like you have. Some are disoriented, others are panicked, and others yet are simply angry about being brought somewhere against their will. Amidst the chaos of new arrivals to the world of Expiation, the newcomers will find that there are some people in the crowd who seem a little more familiar with what’s going on.
These people will tell you that you find yourself in a strange new world, and that it’s best to make your way to a nearby town called Aldrip to get settled down there. It’s a few hours by foot away from this area, but it’s the only place in the nearby area that can accommodate newcomers like you.
WE LIKE TO PARTY (WE LIKE, WE LIKE TO PARTY)


Recently, many Chosen have emerged victorious from a hard-fought battle, taking out a gargantuan creature that threatened to suck the energy from the whole area surrounding Aldrip if it had not been stopped. Such efforts do not go unrecognised, and in the aftermath, the locals all decided to band together to celebrate their saviours’ heroics. Nothing less than a village-wide party and parade would be fitting for such an occasion.
This is an undertaking that will likely take a significant amount of effort. While the locals wanted to make this into a surprise, many of them lack skills to put the thing together properly. Chosen who want to get involved in the preparation process can put their organisation and culinary skills to the test to create fixtures and food for the event. Better yet, your efforts over the past months have improved supply routes into Aldrip, meaning that the food shortage has passed, and you’ll have just about anything your heart desires for the occasion.
Alternatively, you can choose to enjoy the spoils of your efforts! Once the day of the party arrives, Aldrip will erupt into a full-scale celebration, and all Chosen are encouraged to party as hard as possible. Good food, good drinks and good times will be in no short supply for the occasion. Additionally, those who took to the front lines in the previous event will be revered as heroes and likely spoiled rotten.
THIS IS HOW YOU GET ANTS
PLEASE PARTY RESPONSIBLY


It’s no understatement to say that some of the Chosen like to party hard- and that’s quite alright! A few days ago, the people of Aldrip had already set aside a few rooms in the inn to act as an infirmary for those who had been injured during the battle with the Branded. It took little effort for them to expand this project into a full medical wing for those who would undoubtedly be acting irresponsibly during the festivities.
It’s up to you to decide what circumstances brought you here. Perhaps you were injured in the previous battle, and have been stuck in bed as you recover from your wounds. Maybe you had just a little too much to drink, and you decided to come by while you collect yourself. Regardless of what your reason for being there may be, the people of Aldrip have guaranteed that you will receive the best of care.
With that said, the place is terminally understaffed. Aldrip’s locals will certainly appreciate any assistance they can get- even if your character might not have the best training or bedside manner. Medicine can’t be that hard- what’s the worst that can happen?
MR. MAGNIFI'S MAGNIFICENT MIXTURES


Once word of the upcoming celebration spread, several individuals from outside town came in to offer their services or goods in Aldrip. One such individual came into town riding on a rickety cart with the words “Miraculous Magnifi’s Medicine! Guaranteed to heal what ails ye!” emblazoned in gold on its side. The thing smells a bit off, with a strong chemical scent coming from the back, but the moustachioed man who emerges from the back assures you that all of his “mixes are made with meticulous ministrations!”
Those who buy and consume the potion might find themselves feeling strange over the next few days as symptoms emerge. Some people wake up to find that their hair has taken on a rainbow of colours during the night, that rats cuddle up to them for no reason, or that their irises have been replaced with strange spiral shapes. Feel free to come up with inventive but harmless side effects for the miracle elixir- it’s meant for some good fun.
They’re strange symptoms for sure, and certainly not the advertised cure-all. However, Magnifi is already gone by the next dawn, meaning that no one can get a refund. Thankfully, the symptoms will go away after a few days, but the chaos that ensues in the meanwhile will certainly make for some fun stories.
IT'S NOT OVER
♪♫ LET IT GROW ♫♪ ► (FUTURE EVENT TIE-IN)


The party celebrating the dread beast’s defeat can be heard from miles outside of Aldrip, but the situation is not quite yet resolved. Much of the once-lush forest outside of Aldrip had its life force absorbed from it, leaving little more than profaned ground and an overwhelming scent of rot. Worse yet, there are reports that some of the beast’s severed golden tendrils have taken on a life of their own, creating snake-monsters that threaten the local wildlife.
However, the monsters are not the only new arrivals in Pessiria Forest. Those who go to investigate the area will find that fairy-like creatures have gathered in the profaned land and are trying their best to help bring the area back to its former glory. At first, they seem to keep their distance or ignore you entirely, but after determining that you mean well, they inform you that they can temporarily bless the Chosen with the power to make full-sized plants burst forth from the seeds they plant into the ground.
It’s still going to be hard work. Even with the power to bring plants to life, planting seeds in the miles of dead forest will likely take a very long time. Still, these strange fairies could use the help, and tough jobs can be better if you bring a little help from your own friends. (Or enemies. No one’s going to judge you for who you bring.)
WHAT'S THAT MYSTERIOUS LAUGHING SOUND?


The process of regrowing the devastated part of Pessiria forest is well underway, but the process does not go entirely smoothly. Partway through the process, locals start to report that they can hear a strange girl laughing in the forest in the middle of the night, but no one seems able to track down its source. Curious Chosen can patrol around the forest at night to try and figure out the mystery.
Those who are particularly sharp-eyed might see a faint spectre of a little girl wearing a straw hat dancing about, but she never seems to stay in sight for more than a few seconds. One blink is all it takes for her to vanish.
You probably won’t be able to catch this strange spectre, but it’s become something of a game among the villagers to go looking for her anyways. Some say that seeing her is a sign of good luck, and wave to her before she disappears. Others say that if you see her while holding hands, it will bless you with a lifetime of good love. Almost all of these assertions are probably nonsense- but what will you do about it?
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—think fast sigma, fyodor is about to dump the contents of a sparklepotion bottle on you to see if it works or not. ]
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No immediate sparkling, though, just lots of indignant sputtering. ]
What the hell, Dostoevsky, are you serious!?
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admittedly, gogol's pranks are more ingenious and tricky but he also has a whole-ass ability with which to cause them. fyodor is improvising, normally his tricks are lethal rather than just an attempt at testing boundaries. ]
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Still no sparkles, though. No changes at all, none that can be seen in the low evening light anyway, maybe it only works when ingested?
Except a particularly loud noise happens at the party behind them, like someone setting off a bunch of poppers at once, and something swivels up to point in its direction. ]
omfg
what a sight they make: sparkles and bunny ears. enough of a theme for a party. ] There is your answer about how THIS happened to me. I have to say I prefer the effects you got.
[ no actually not really. ]
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[ Finger-combing through his hair as he talks, he can at least tell it's something that should wash out easy, which is good. Something that takes a second is finding what's normally just hair on one side but is...much fuzzier. And actually seems to have nerve endings??
He notices when the upright ear swivels forward this time, grabbing at both of the things to try and confirm they're there, and attached. Congratulations, Sigma, they are! ]
What did you throw on me!?
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Though I had no idea that simply touching it would also have an effect, that is...fascinating.
[ yup, still an asshole. now and forever. sorry sigma. ]
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Please tell me there's an antidote and you were walking around like that just for fun?
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Your ears are rather suitable, Sigma-kun.
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And what does that mean?
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Do you mean to imply I look bad sparkling? [ he tilts his head, smiling sinisterly despite the sparkling. ] I mean rabbits are usually prey animals, they're rather...innocent.
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[ Ears lying back at that. ] You of all people should know "innocent" isn't the best fit for me either.
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[ he smiles, patiently. ] What animals would you prefer then?
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That. Gives him pause for a second. He can honestly say he's never really thought about it, but now he has to, doesn't he? ] Ah...hm. You know, I'm not sure.
Something that lives in trees, maybe?
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[ ...fyodor please. ] Or a bird, but then Gogol might take too much of a liking to you and ah...where would that leave you?
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[ Squirrels are also...still prey animals, aren't they? ]
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[ they are but they're also...hardy animals, aren't they? ]
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[ They're a step away from rats, Dostoevsky. Your much fluffier cousins. ]
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Then I hope you bet correctly, a loss could be catastrophic.
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[ While Dostoevsky loves playing mind games, he also knows Gogol much, much better. No doubt he could easily imagine what might become of a literal or metaphorical bird that caught the man's eye.
A pause, ears twitching in thought. ]
He's one of the people you had worrying, you know.
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Perhaps, though the worry surely was for his well-crafted trap going unfinished. [ because, of course. ]
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Perhaps. [ Whether or not Gogol wants Dostoevsky to know for sure that a second game is on its way is the clown's call to make. Dostoevsky could easily guess, he's sure, but the principle of the thing is important enough regardless. ] I'm surprised you managed to hide from him for so long.
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gogol, like the other decay members, is a colleague, a very good friend as dazai had pointed out. ]
What do you hold in higher regard, my ability to hide or Nikolai's ability to seek?
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Shit. Shit. ]
Him. He practically has a sixth sense for where something he wants is hiding.
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He is very skilled at seeking, but actually finding what he needs? [ not want, need. and is he not still looking for that elusive freedom? fyodor wonders briefly about how he might have to kill gogol here.
it'd be a shame but... ]
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