![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
![[community profile]](https://www.dreamwidth.org/img/silk/identity/community.png)
TEST DRIVE MEME #3
Welcome to the TDM for Expiation, a pan-fandom adventure game with fantasy, science fiction, and some horror elements. We ask that top-level comments are reserved for new characters and players looking to experience a taste of the world and overarching storyline. Characters already in the game, however, are free to use TDM prompts in their own catch-alls and logs. Feel free to submit any TDM / prompt-related questions to the corresponding comment below.
New players / characters looking to app are free to use TDM threads as samples in their application. Preexisting players / characters may use TDM threads as part of their AC proofs (with the stated limitations).
You may find the below links helpful in getting to know themes of the world, locations, the people, and so on.
IT'S THAT TIME AGAIN...
BRAVE NEW WORLD (ARRIVALS)


After receiving the paper with your sentence, the whole world quickly becomes dark and you find yourself falling through what seems to be an infinite void. You lose track of time after a while, but as soon as your focus seems to waver, your vision clears and you find yourself resting rather unceremoniously in a pile of seeds used for chicken feed.
Once you make your way out of the grain silo (and we of the moderator team wish you good luck in finding a fun way out of it), you may find that several other people have been dropped into the world just like you have. Some are disoriented, others are panicked, and others yet are simply angry about being brought somewhere against their will. Amidst the chaos of new arrivals to the world of Expiation, the newcomers will find that there are some people in the crowd who seem a little more familiar with what’s going on.
These people will tell you that you find yourself in a strange new world, and that it’s best to make your way to a nearby town called Aldrip to get settled down there. It’s a few hours by foot away from this area, but it’s the only place in the nearby area that can accommodate newcomers like you.
WE LIKE TO PARTY (WE LIKE, WE LIKE TO PARTY)


Recently, many Chosen have emerged victorious from a hard-fought battle, taking out a gargantuan creature that threatened to suck the energy from the whole area surrounding Aldrip if it had not been stopped. Such efforts do not go unrecognised, and in the aftermath, the locals all decided to band together to celebrate their saviours’ heroics. Nothing less than a village-wide party and parade would be fitting for such an occasion.
This is an undertaking that will likely take a significant amount of effort. While the locals wanted to make this into a surprise, many of them lack skills to put the thing together properly. Chosen who want to get involved in the preparation process can put their organisation and culinary skills to the test to create fixtures and food for the event. Better yet, your efforts over the past months have improved supply routes into Aldrip, meaning that the food shortage has passed, and you’ll have just about anything your heart desires for the occasion.
Alternatively, you can choose to enjoy the spoils of your efforts! Once the day of the party arrives, Aldrip will erupt into a full-scale celebration, and all Chosen are encouraged to party as hard as possible. Good food, good drinks and good times will be in no short supply for the occasion. Additionally, those who took to the front lines in the previous event will be revered as heroes and likely spoiled rotten.
THIS IS HOW YOU GET ANTS
PLEASE PARTY RESPONSIBLY


It’s no understatement to say that some of the Chosen like to party hard- and that’s quite alright! A few days ago, the people of Aldrip had already set aside a few rooms in the inn to act as an infirmary for those who had been injured during the battle with the Branded. It took little effort for them to expand this project into a full medical wing for those who would undoubtedly be acting irresponsibly during the festivities.
It’s up to you to decide what circumstances brought you here. Perhaps you were injured in the previous battle, and have been stuck in bed as you recover from your wounds. Maybe you had just a little too much to drink, and you decided to come by while you collect yourself. Regardless of what your reason for being there may be, the people of Aldrip have guaranteed that you will receive the best of care.
With that said, the place is terminally understaffed. Aldrip’s locals will certainly appreciate any assistance they can get- even if your character might not have the best training or bedside manner. Medicine can’t be that hard- what’s the worst that can happen?
MR. MAGNIFI'S MAGNIFICENT MIXTURES


Once word of the upcoming celebration spread, several individuals from outside town came in to offer their services or goods in Aldrip. One such individual came into town riding on a rickety cart with the words “Miraculous Magnifi’s Medicine! Guaranteed to heal what ails ye!” emblazoned in gold on its side. The thing smells a bit off, with a strong chemical scent coming from the back, but the moustachioed man who emerges from the back assures you that all of his “mixes are made with meticulous ministrations!”
Those who buy and consume the potion might find themselves feeling strange over the next few days as symptoms emerge. Some people wake up to find that their hair has taken on a rainbow of colours during the night, that rats cuddle up to them for no reason, or that their irises have been replaced with strange spiral shapes. Feel free to come up with inventive but harmless side effects for the miracle elixir- it’s meant for some good fun.
They’re strange symptoms for sure, and certainly not the advertised cure-all. However, Magnifi is already gone by the next dawn, meaning that no one can get a refund. Thankfully, the symptoms will go away after a few days, but the chaos that ensues in the meanwhile will certainly make for some fun stories.
IT'S NOT OVER
♪♫ LET IT GROW ♫♪ ► (FUTURE EVENT TIE-IN)


The party celebrating the dread beast’s defeat can be heard from miles outside of Aldrip, but the situation is not quite yet resolved. Much of the once-lush forest outside of Aldrip had its life force absorbed from it, leaving little more than profaned ground and an overwhelming scent of rot. Worse yet, there are reports that some of the beast’s severed golden tendrils have taken on a life of their own, creating snake-monsters that threaten the local wildlife.
However, the monsters are not the only new arrivals in Pessiria Forest. Those who go to investigate the area will find that fairy-like creatures have gathered in the profaned land and are trying their best to help bring the area back to its former glory. At first, they seem to keep their distance or ignore you entirely, but after determining that you mean well, they inform you that they can temporarily bless the Chosen with the power to make full-sized plants burst forth from the seeds they plant into the ground.
It’s still going to be hard work. Even with the power to bring plants to life, planting seeds in the miles of dead forest will likely take a very long time. Still, these strange fairies could use the help, and tough jobs can be better if you bring a little help from your own friends. (Or enemies. No one’s going to judge you for who you bring.)
WHAT'S THAT MYSTERIOUS LAUGHING SOUND?


The process of regrowing the devastated part of Pessiria forest is well underway, but the process does not go entirely smoothly. Partway through the process, locals start to report that they can hear a strange girl laughing in the forest in the middle of the night, but no one seems able to track down its source. Curious Chosen can patrol around the forest at night to try and figure out the mystery.
Those who are particularly sharp-eyed might see a faint spectre of a little girl wearing a straw hat dancing about, but she never seems to stay in sight for more than a few seconds. One blink is all it takes for her to vanish.
You probably won’t be able to catch this strange spectre, but it’s become something of a game among the villagers to go looking for her anyways. Some say that seeing her is a sign of good luck, and wave to her before she disappears. Others say that if you see her while holding hands, it will bless you with a lifetime of good love. Almost all of these assertions are probably nonsense- but what will you do about it?
magnificent mixtures
So, she only smirks when Palamedes waves the small vial at her direction and approaches, her movements light and casual.]
Oh? Well, it's hard to resist if it's in the name of science. [She laughs, placing her hand on her hip] So, what is your hypothesis?
no subject
Mostly, he thinks it's hot garbage. But it's for the scientific endeavor.]
One of two results: One, nothing at all happens, because this is colorful water. Two, we get to see how tolerant my body is of foreign pathogens.
[Cool, huh!! He pops the little cork out, then pauses.] It's traditional to place a bet.
no subject
Do you play these experiments often on yourself? [She laughs and shrugs.] But you are right. Let's see. I say that something will happen. That, includes both external and internal symptoms. As for my wager.
[She hums, pretending to be thinking this through.] If I'm wrong I owe you a favor. And vice versa.
no subject
[But not like in a weird way, or anything, just in the way that he's a literal flesh magician and so his own physical body- hm- is part and parcel of any number of experiments. Firsthand data! Critical!
He considers her bet, tapping the vial against his chin.]
So I'm betting for an end result of nothing? Alright. I'll accept the terms, but only after stipulation: I'm not so green that I'll walk headlong into something that nebulous. First, the favor can only be a one-time affair; no repeated tasks. Second, nothing illegal— we're already apparently criminals.
[haha love 2 do crime but not on command]
Third, the debtor is allowed to veto any favor that they find otherwise unacceptable for ethical reasons, to cover all our other bases. Favor's still on. Anything else?
no subject
She rolls her shoulders in amusement and gives him a satisfied nod.]
All conditions are fine with me. I really wouldn’t want to end up doing something humiliating just for betting on a wrong coloured-water. But remember, if it even does as much as gives you stomachache I win.
Would you want for us to get a someone to work as a neutral third party and oversee our little deal? Or are you good to go as it is.
no subject
Hmm, no; I'm fine without witnesses. We'll proceed using an honor system, and obviously— if something physical happens to me, you'll be able to tell. As for the other possibilities, you have my word.
[Which actually means something coming from him, but he'll understand if she doesn't put as much value in it.]
Alright; bottoms up. [And he tips the potion back to swallow it in one go. Nothing happens immediately...] Give it a second. I'm Palamedes, by the way.
no subject
Juri Arisugawa.[She introduces herself] Do you partake in tests like these often, Palamedes-san?
no subject
The pleasure's mine. And depending on how you define 'often,' I'd say yes. Among other things, I'm a researcher. Is anything happening to me?
[Not yet...]
no subject
[Sorry, bro. You continue being just even more sus. Or stupid. Jury's (Hah!) still out there.]
Hmm. [She leans a little closer eyeing him carefully from head to toe.] I think you're growing blue. [He's not.]